AVAILABLE FOR INTERNSHIPS

Game Developer Intern

Focused on crafting Lean Gameplay Logic and High-Performance Systems. I thrive on breaking down complex problems into their simplest, most efficient solutions through continuous iteration.

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Games I've Built

From concept to launch — a selection of projects that define my craft and push the boundaries of interactive storytelling.

Hex Tower Defense
Unity C# Tower Defense Mobile
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Hex Tower Defense

2026

A strategic mobile tower defense game with a focus on high performance and engine-agnostic architecture.

The Developer
Behind the Games

I am a passionate Game Developer with a deep focus on building scalable and maintainable systems. My core philosophy revolves around decoupling game logic from view implementation, utilizing pure C# for core mechanics and Unity for high-fidelity execution.

After realizing the limitations of traditional monolithic scripting, I transitioned to a System-Driven Architecture. I am currently mastering SOLID principles and Clean Code to ensure my codebases are modular and bug-resistant. I leverage AI tools as a ‘digital mentor’ to rigorously review my logic and identify hidden bottlenecks.

With a strong focus on the Mobile Market, I prioritize performance optimization at every stage. My current project, a 3D Tower Defense game, serves as a testbed for these high-performance systems, ensuring a seamless experience on mobile hardware while maintaining robust, extensible gameplay cores.

Experience
Game Developer Intern (Personal Project)
Independent Development — Nov 2025 – Present
Developing a 3D Tower Defense game for mobile, focusing on System Architecture and Performance Optimization. Implemented a decoupled architecture by separating core gameplay logic (Pure C#) from the Unity View layer to ensure high maintainability. Applied SOLID principles and Clean Code to build modular systems, while utilizing AI-driven code reviews to identify and fix hidden bugs. Currently integrating AWS services (Cognito, DynamoDB) for user authentication and data management to expand project scalability.
Game Engines
Unity (U6)
Architecture & Patterns
SOLID Clean Code Decoupled Architecture Design Patterns
Cloud Services (Learning)
AWS Cognito AWS DynamoDB
Core Development
C# OOP Data Structures & Algorithms Performance Tuning

Let's Build
Something

Have a project idea, collaboration opportunity, or just want to talk games? I'm always open to new conversations.